Python Arcade Basics And Setup:
How to do Python Arcade Basics
First Start With Importing Python Arcade.
1. Create A Class
After You Have Imported Arcade Create A Class By Copying The Following Code
Class Setup
# Arcade
import arcade
# The Game Class
class Game(arcade.Window):
"""Game"""
2. Create Init And Setup
Don't Forget To Add SCREEN Properties
Class Setup
SCREEN_WIDTH = 1200
SCREEN_HEIGHT = 800
SCREEN_TITLE = "Arcade Window"
def __init__(self):
"""Init"""
super().__init__(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_TITLE)
pass
def setup(self):
"""Setup"""
arcade.set_background_color(arcade.color.OCEAN_BOAT_BLUE)
pass
3. Create Draw And Update
Make sure That You Have The Ending Code I Used
Draw And Update
def on_draw(self):
"""Draw"""
arcade.start_render()
pass
def on_update(self, delta_time):
"""Update"""
pass
if __name__ == "__main__":
window = Game()
window.setup()
arcade.run()
Now You Got Code To Start Coding
If You Want Any Additions Like Keyboard Commands There Is A List Of Them Below:
Key Press
def on_key_press(self, key, modifiers):
"""Key Press"""
pass
Key Release
def on_key_release(self, key, modifiers):
"""Key Release"""
pass
Mouse Press
def on_mouse_press(self, x, y, button, modifiers):
"""Mouse Press"""
pass
Mouse Release
def on_mouse_Release(self, x, y, button, modifiers):
"""Mouse Release"""
pass
Mouse Drag
def on_mouse_drag(self, x, y, dx, dy, button, modifiers):
"""Mouse Release"""
pass
This Is Not A Complete List Of Additional Commands Made By Arcade.